Sprite: spr_palette
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Create Event:
execute code: ini_open("colours.ini");//open file save = ini_read_real("colours","colour",0) ini_close();//close ini show_debug_message(save); if(save == 0){ my_colour=c_black; }else{ my_colour = save; }
Mouse Event for Left Pressed:
execute code: if position_meeting(x,y,id) { my_colour=draw_getpixel(mouse_x,mouse_y); ini_open("colours.ini");//open ini ini_write_real("colours","colour",my_colour);//write a value ini_close();//close value }
Draw Event:
execute code: draw_self(); draw_set_colour(my_colour); draw_circle(x,y,40,false);
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