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【GameMaker】 Distance from Object to Mouse
Information about object: obj_distance
Sprite: spr_distance
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Create Event:
execute code:
//set variables:
dist=0;
dir=0;
Step Event:
execute code:
dist=distance_to_point(mouse_x,mouse_y);//store distance in variable
angle=point_direction(x,y,mouse_x,mouse_y);//store the angle
Draw GUI Event:
execute code:
draw_set_alpha(0.5);
draw_self();
draw_set_alpha(1);
//draw variables
draw_text(x,y-40,"Distance "+string(dist));
draw_text(x,y-60,"Direction "+string(angle));
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