Sprite:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Create Event:
execute code: message="Hello"; bg_colour=c_white; //code below is updated in step event, here to prevent error width=string_width(message)+50; height=string_height(message)+50; xpos=x-(width/2); xpos2=x+(width/2); ypos=y-(height/2); ypos2=y+(height/2);
Step Event:
execute code: if point_in_rectangle(mouse_x,mouse_y,xpos,ypos,xpos2,ypos2) && mouse_check_button(mb_left) { bg_colour=c_red; } else if point_in_rectangle(mouse_x,mouse_y,xpos,ypos,xpos2,ypos2) { bg_colour=c_blue; } else bg_colour=c_white; width=string_width(message)+50; height=string_height(message)+50; xpos=x-(width/2); xpos2=x+(width/2); ypos=y-(height/2); ypos2=y+(height/2);
Draw Event:
execute code: draw_set_colour(bg_colour); draw_rectangle(xpos,ypos,xpos2,ypos2,false); draw_set_font(font_text); draw_set_halign(fa_center); draw_set_valign(fa_middle); draw_set_colour(c_black); draw_text(x,y,message);
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