Information about object: objTalk
Sprite: sprController
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Create Event:
execute code: ShowText=0; for (i=0; i<15; i+=1) { line[i]=""; }
Keyboard Event for <any key> Key:
set variable ShowText to 0
Draw Event:
execute code: if ShowText=0 then exit; pen_color=c_black; pen_size=5; brush_color=c_blue; font_name="Comic Sans MS"; font_color=c_red; font_size=12; sx=screen_width/4; ex=sx*3; sy=screen_height/4; ey=sy*3; draw_rectangle(sx,sy,ex,ey); for (i=0; i<15; i+=1) { if line[i]!="" { draw_text(sx+5,sy+(i*15),line[i]); } } Information about object: objAddTextSprite: sprController
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask: No Physics ObjectCreate Event:execute code: objTalk.line[0]="This is a test, line 0"; objTalk.line[1]="This is a test, line 1"; objTalk.line[2]="This is a test, line 2"; objTalk.line[3]="This is a test, line 3"; objTalk.line[4]="This is a test, line 4"; objTalk.line[5]="This is a test, line 5"; objTalk.line[6]="This is a test, line 6"; objTalk.line[7]="This is a test, line 7"; objTalk.line[8]="This is a test, line 8"; objTalk.line[9]="This is a test, line 9"; objTalk.line[10]="This is a test, line 10"; objTalk.line[11]="This is a test, line 11"; objTalk.line[12]="This is a test, line 12"; objTalk.line[13]="This is a test, line 13"; objTalk.line[14]="This is a test, line 14";Mouse Event for Left Button:execute code: if objTalk.ShowText=0 { objTalk.ShowText=1; } else { objTalk.ShowText=0; } io_clear();
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