Information about object: objController
Sprite: sprController
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Create Event:
set variable Color to 0
Step Event:
execute code: Color=draw_getpixel(mouse_x,mouse_y)
Draw Event:
execute code: draw_text(10,10,"Color="+string(Color)); r=floor(Color mod 256); g=floor((Color/256)mod 256); b=floor(Color/65536); draw_text(10,30,"Red ="+string(r)); draw_text(10,50,"Green="+string(g)); draw_text(10,70,"Blue ="+string(b)); pen_color=make_color_rgb(r,g,b); brush_color=make_color_rgb(r,g,b); draw_rectangle(10,300,50,400, true);
Information about object: objColorBarSprite: sprColorBar
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask: No Physics ObjectInformation about object: objColorBar2Sprite: sprColorBar2
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask: No Physics Object
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