Sprite: spr_pallete
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Create Event:
execute code: my_colour=c_black;
Mouse Event for Left Pressed:
execute code: if position_meeting(x,y,id) { my_colour=draw_getpixel(mouse_x,mouse_y); }
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