Sprite:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Create Event:
execute code: names=ds_list_create();//create a list ds_list_add(names,"Nick","Steve","Chris","Nigle","Bob","Alice","Ben","Harry","Katherine","Guy","Sam");//add null (not used) and add names size=ds_list_size(names); repeat(size)//repeat { for (var i = 0; i < size; i += 1)//send an position to check { if names[|i]>names[|i+1]//compare two names { //swap pairs if true temp=names[|i];//hold temp value names[|i]=names[|i+1];//swap names[|i+1]=temp;//add temp back in other poaition } } }
Draw Event:
execute code: for (var i = 1; i < 11; i += 1)//loop through { draw_text(50,50*i,names[|i]);//draw value }
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