【GAMEMAKER】 multiplication table

Information about object: obj_multiplication
Sprite:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Draw Event:
execute code:

///Draw Table
for (var i = 1; i < 13; i += 1)//create loop
for (var j = 1; j < 13; j += 1)//create loop
{
value=i*j;//calculare value
draw_text(i*30,j*30,value);//draw value at position
}

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