Information about object: obj_tank
Sprite: spr_tank
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Create Event:
execute code: tyre=5;//set inital tyre timer
Step Event:
execute code: ///movement code if keyboard_check(ord('A')) { image_angle+=2; direction=image_angle } if keyboard_check(ord('D')) { image_angle-=2; direction=image_angle } if keyboard_check(ord('W')) { speed+=0.5; } if speed>20 speed=20; speed-=0.2;//add friction if speed<0 speed=0
execute code: ///tyre tyre-=speed; if tyre<0//if count, run the code { tyre=instance_create(x,y,obj_tyre);//create a tyre tyre.image_angle=direction;//set angle to direction of tank tyre=20;//restart timer }
obj_tyre
Information about object: obj_tankSprite: spr_tank Solid: false Visible: true Depth: 0 Persistent: false Parent:Children: Mask: No Physics ObjectCreate Event:
execute code: tyre=5;//set inital tyre timerStep Event:
execute code: ///movement code if keyboard_check(ord('A')) { image_angle+=2; direction=image_angle } if keyboard_check(ord('D')) { image_angle-=2; direction=image_angle } if keyboard_check(ord('W')) { speed+=0.5; } if speed>20 speed=20; speed-=0.2;//add friction if speed<0 speed=0execute code: ///tyre tyre-=speed; if tyre<0//if count, run the code { tyre=instance_create(x,y,obj_tyre);//create a tyre tyre.image_angle=direction;//set angle to direction of tank tyre=20;//restart timer }
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