player event:
angle=point_direction(x,y,mouse_x,mouse_y);//calculate angle between self and mouse
direction=angle;//set direction to move in
image_angle=angle;//set angle of sprite
speed=2;//set moving speed
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The Win Machine
The Road to Hell is Paved with Intervention ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ͏ ...
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code.gs // 1. Enter sheet name where data is to be written below var SHEET_NAME = "Sheet1" ; // 2. Run > setup // // 3....
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